1. when you say loading, are you referring to the loading screen before the game starts or the loading screen you see that says "the game is now loading"? as in, did you press the button "singleplayer?" 2. did it hang at 0% for a while? 3. did it eventually load?
1. Initial load & After dying and clicking "restart". However today it feels faster than before.
2. Yes, it stays at 0% the entire time. It might be because the loading bar is on a separate thread and Chrome does not support that? I heard they removed it on the latest Godot version 4.3 because of browser's support drop after the CPU vulnerabilities or something.
3. Yes, it loads after a while. Feel like it takes too long for a game of this scale.
wow, thanks for the feedback! this game runs on godot 4.2, and apparently there's a problem with the resource loader returning 0% no matter what, so that's a slight problem. it is loading within that time.
for the long loading times, it may be because of the sheer amount of songs that this game has. oops. maybe i should optimise that. that problem will probably only get worse with time.
neverthenotheless, thank you for answering my questions! i'll see what i can do to improve this game! ・⛛・
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love blackjack. however why is the loading taking so long 🫤
i have noticed that... what platform/browser are you using? i've seen it runs better on standalone.
Uhh I think I played in browser. I'm not sure what would be so demanding in order for it to take so long. Maybe chrome is the issue or some extension.
is it alright if I ask you three questions?
1. when you say loading, are you referring to the loading screen before the game starts or the loading screen you see that says "the game is now loading"? as in, did you press the button "singleplayer?"
2. did it hang at 0% for a while?
3. did it eventually load?
thanks in advance ・v・
Sure.
1. Initial load & After dying and clicking "restart". However today it feels faster than before.
2. Yes, it stays at 0% the entire time. It might be because the loading bar is on a separate thread and Chrome does not support that? I heard they removed it on the latest Godot version 4.3 because of browser's support drop after the CPU vulnerabilities or something.
3. Yes, it loads after a while. Feel like it takes too long for a game of this scale.
(>ᴗ•)
wow, thanks for the feedback! this game runs on godot 4.2, and apparently there's a problem with the resource loader returning 0% no matter what, so that's a slight problem. it is loading within that time.
for the long loading times, it may be because of the sheer amount of songs that this game has. oops. maybe i should optimise that. that problem will probably only get worse with time.
neverthenotheless, thank you for answering my questions! i'll see what i can do to improve this game! ・⛛・